www.mysite.com logo image

Product Description

Categories
Apparel
Automotive
Baby
Beauty
Books
Computers
DVD
Electronics
Gourmet Food
Grocery
Health/Personal Care
Home & Garden
Industrial & Science
Jewelry
Kindle Store
Kitchen
Magazine
MP3 Download
Music
Musical Instruments
Office Supplies
Outdoor Livimg
Pet Supplies
Photo & Camera
Shoes
Software
Sporting Goods
Tools & Hardware
Toys
Unbox
VHS
PC & Video Games
Watches
Wireless
Wireless Accessories

Underdark: A 4th Edition D&D Supplement

Underdark: A 4th Edition D&D SupplementAuthors: Rob Heinsoo, Andy Collins
Brand: Wizards of the Coast

List Price: $29.95
Buy New: $17.47
as of 9/10/2010 07:53 PDT details
You Save: $12.48 (42%)

In Stock


New (35) Used (13) from $16.99

Seller: betterbks
Rating: 3.5 out of 5 stars 3 reviews

Media: Hardcover
Pages: 160
Number Of Items: 1
Shipping Weight (lbs): 1.4
Dimensions (in): 10.9 x 8.3 x 0.6

MPN: 25121
ISBN: 078695387X
Dewey Decimal Number: 793
EAN: 9780786953875


Tell A Friend
Add to Wishlist
Add to Wedding Registry
Add to Baby Registry

Features:
  • Manufacturer: Hasbro / Wizards of the Coast

Similar Items:


Editorial Reviews:

Product Description
WOC25121 Underdark Hardcover Supplement Dungeons and Dragons RPG by Wizards of the Coast

No realm in the Dungeons and Dragons world stirs the imagination like the Underdark. This vast subterranean domain holds thousands of adventure possibilities and myriad threats, including drow, mind flayers, dragons, and worse! Entire campaigns can unfold in its depths, and its rewards are boundless.

Descend into the depths of the Underdark with this supplement packed with everything a Dungeon Master needs to run adventures set in the vast underworld, including new monsters and hazards, read-to-play encounters, monster lairs, and detailed information on various dark-dwelling movers and shakers.



Customer Reviews:
3 out of 5 stars Decent but forced remake of a classic underworld   August 4, 2010
Krypter (Canada)
2 out of 2 found this review helpful

Underdark, like most D&D 4th Edition books, is well-crafted and tightly written, with excellent production values and superb graphic design. The contents of the book include chapters on the general features of underground exploration, the Shallows (the upper parts of the underdark), the Deeps, the Shadowdark and the Feydark, plus an appendix of new monsters.

The Underdark has been detailed in many previous D&D supplements before, of course, but here we see the classic underground themes being forcefully shoe-horned into the rather odd cosmology of 4th Edition, with a heretofore unknown god called Torog becoming the centre of the whole demesne, for some unknown reason. Lolth is still present, but the entire metaphysical and physical structure of the Underdark now revolves around a new god of imprisonment and torture. Even the terrain features, such as godsblood, the King's Highway and godstone, are from Torog. The writers tie the Far Realm ever more strongly to the Mind Flayers, Aboleths and deeps of the Underdark, which works well but runs the risk of repetition.

The sections on the Shadowdark (a name so ridiculous is should have been laughed out of the design stage) and the Feydark are rather thin and make the superficial separation of these realms rather pointless. Still, DMs are free to construct the geography of the Underdark on their own, as there are no maps of the whole place as there were in the excellent 3.5E version of the Underdark.

Large chunks of the book are devoted to mini-adventures (dungeon delves) which are finely-tuned and well constructed...if you like tactical miniatures skirmishes. Which I don't, but I won't fault the game here because that's an intentional design choice in 4E. Details about the locations in the underdark are fairly thin, and won't satisfy DMs who like a lot of NPC and location details. The city of Erelhei-Cinlu is given a decent amount of space, but most other locations are very thin gruel indeed, though evocative thanks to the good use of nice artwork.

The monsters section has some good details on dark stalkers and the Incunabula (Vecna-worshipping hunters of secrets), but most other monsters are fairly bland.

Overall, this is a poor cousin to the fantastic 3.5E version, but a good intro for beginners. If you want much more meat for your campaign design, the 3.5E version is a much better choice.



3 out of 5 stars 4th edition   June 6, 2010
Charles Stuckey (Florida)
0 out of 61 found this review helpful

I gave up on 4th edition shortly after buying this. Nothing to do with this, just 4th Ed. in general.


5 out of 5 stars Excellent 4e resource   March 10, 2010
Mark Twain (North Carolina)
21 out of 24 found this review helpful

I have to say that this is one of the better DM-only fluff books to come out of 4e. It concentrates heavily on the movers and shakers of the Underdark, including kuo-toa, aboleths, beholders, mind flayers and drow. It delves into the monster and societies of the Shadowdark and Feydark and offers enough strong plot hooks to fill several campaigns. The writing is clear and crisp and the new monsters are fun (and the stats can be found on the DDI). I was wondering at first how this book would differ from all the other 3rd edition books on the same subject, but it treads quite a bit of new ground and is just fun to read. Thumbs up.

Advertisers
Advertisers

Disclaimer